Day #1-Monday 09.10.2017
What happened during the first day/Monday?
During the first day participants have been introduced to game-based learning with Kodu and Tynker. They explored ways to encourage students to participate in learning while playing, and make the leaning process more interesting by adding fun. Participants also experienced a visual programming tool, Scratch, and they created interactive stories and animations. At the end of the day they explored Future Classroom Lab, the inspirational learning environment In Brussels, challenging visitors to rethink the role of pedagogy, technology and design in their classrooms. Indeed, Brussels has also been explored via a digitally interactive scavenger hunt. |
|
Day #2-Tuesday 10.10.2017
What happened during the second day/Tuesday? During the second day participants transformed into "coding artists", as they created interactive, nonlinear stories with Twine, they drew through coding with Processing and they created interactive postcards with Pocket Code. Participants learned also about website deployment through an FTP server and about GitHub Pages. They also enjoyed computer science unplugged and they tried to find ways of collaboration through eTwinning. |
|
Day #3-Wednesday 11.10.2017
What happened during the third day/Wednesday? On Wednesday a Lego Mindstorm competition challenged the different teams of the participants, during which they had to build the right code and be creative and innovative to gain the bonus points from the judges! Participants also leaned how to place blocks and go on adventures with Minecraft. |
|
Day #4-Thursday 12.10.2017
What happened during the fourth day/Thursday? During the fourth day, participants have been intoduced to app development with MIT App Inventor, an intuitive, visual programming environment that allows everyone – even children – to build fully functional apps for smartphones and tablets. Approaching the end of the course, participants came up with ideas of how they can implement coding in their subjects and they worked on lesson plans that you can find below. |
|
Lesson Plans
|
|
|
|
|
|
|
Day #5-Friday 13.10.2017
What happened during the last day/Friday? During the last day, a coding jam took place and the teams produced amazing projects, that you can find below! |
|
Coding Jam
Novus Ludus
|
Dark team
|
Reycling is future
|
HAPPY Song
|
Scratchy Monsters
|
FCL Scratch Tour
|
Do you need the educational material and the pictures of the course? Join the course "Programming for the 21 st century classrooms: FCL Course" at Schoology with the access code that you have received!